namespace EuropeEngulfed.NET
{
    partial class PhaseChangeDialog
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.closeButton = new System.Windows.Forms.Button();
            this.nationMarkerPictureBox = new System.Windows.Forms.PictureBox();
            this.gameDateLabel = new System.Windows.Forms.Label();
            this.gamePhaseLabel = new System.Windows.Forms.Label();
            this.gameSubPhaseLabel = new System.Windows.Forms.Label();
            ((System.ComponentModel.ISupportInitialize)(this.nationMarkerPictureBox)).BeginInit();
            this.SuspendLayout();
            // 
            // closeButton
            // 
            this.closeButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.closeButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.closeButton.Location = new System.Drawing.Point(118, 78);
            this.closeButton.Name = "closeButton";
            this.closeButton.Size = new System.Drawing.Size(48, 28);
            this.closeButton.TabIndex = 6;
            this.closeButton.Text = "Close";
            this.closeButton.UseVisualStyleBackColor = true;
            this.closeButton.Click += new System.EventHandler(this.closeButton_Click);
            // 
            // nationMarkerPictureBox
            // 
            this.nationMarkerPictureBox.Location = new System.Drawing.Point(13, 13);
            this.nationMarkerPictureBox.Name = "nationMarkerPictureBox";
            this.nationMarkerPictureBox.Size = new System.Drawing.Size(50, 50);
            this.nationMarkerPictureBox.TabIndex = 7;
            this.nationMarkerPictureBox.TabStop = false;
            this.nationMarkerPictureBox.Paint += new System.Windows.Forms.PaintEventHandler(this.nationMarkerPictureBox_Paint);
            // 
            // gameDateLabel
            // 
            this.gameDateLabel.AutoSize = true;
            this.gameDateLabel.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.gameDateLabel.Location = new System.Drawing.Point(69, 13);
            this.gameDateLabel.Name = "gameDateLabel";
            this.gameDateLabel.Size = new System.Drawing.Size(116, 19);
            this.gameDateLabel.TabIndex = 8;
            this.gameDateLabel.Text = "Sept/Oct 1939";
            // 
            // gamePhaseLabel
            // 
            this.gamePhaseLabel.AutoSize = true;
            this.gamePhaseLabel.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.gamePhaseLabel.Location = new System.Drawing.Point(69, 32);
            this.gamePhaseLabel.Name = "gamePhaseLabel";
            this.gamePhaseLabel.Size = new System.Drawing.Size(142, 19);
            this.gamePhaseLabel.TabIndex = 9;
            this.gamePhaseLabel.Text = "Allied Player Turn";
            // 
            // gameSubPhaseLabel
            // 
            this.gameSubPhaseLabel.AutoSize = true;
            this.gameSubPhaseLabel.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.gameSubPhaseLabel.Location = new System.Drawing.Point(69, 51);
            this.gameSubPhaseLabel.Name = "gameSubPhaseLabel";
            this.gameSubPhaseLabel.Size = new System.Drawing.Size(220, 19);
            this.gameSubPhaseLabel.TabIndex = 10;
            this.gameSubPhaseLabel.Text = "Initial Supply Determination";
            // 
            // PhaseChangeDialog
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.SkyBlue;
            this.ClientSize = new System.Drawing.Size(288, 110);
            this.ControlBox = false;
            this.Controls.Add(this.gameSubPhaseLabel);
            this.Controls.Add(this.gamePhaseLabel);
            this.Controls.Add(this.gameDateLabel);
            this.Controls.Add(this.nationMarkerPictureBox);
            this.Controls.Add(this.closeButton);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "PhaseChangeDialog";
            this.ShowIcon = false;
            this.ShowInTaskbar = false;
            this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            ((System.ComponentModel.ISupportInitialize)(this.nationMarkerPictureBox)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Button closeButton;
        private System.Windows.Forms.PictureBox nationMarkerPictureBox;
        private System.Windows.Forms.Label gameDateLabel;
        private System.Windows.Forms.Label gamePhaseLabel;
        private System.Windows.Forms.Label gameSubPhaseLabel;
    }
}